Script API - v1.21.0
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    Registers a script-based event handler for handling what happens when an entity spawns.

    // Register a new function that is called when a new entity is created.
    import { world, EntitySpawnAfterEvent } from '@minecraft/server';

    world.afterEvents.entitySpawn.subscribe((entityEvent: EntitySpawnAfterEvent) => {
    const spawnLocation = entityEvent.entity.location;
    world.sendMessage(
    `New entity of type '${entityEvent.entity.typeId}' spawned at ${spawnLocation.x}, ${spawnLocation.y}, ${spawnLocation.z}!`,
    );
    });
    Index

    Methods

    • Parameters

      • callback: (arg: EntitySpawnAfterEvent) => void

        Original function that was passed into the subscribe event, that is to be unregistered.

      Returns void

      Unregisters a method that was previously subscribed to the subscription event.

      This function can't be called in read-only mode.