Readonly
avoidDamageBlocks avoidDamageBlocks : boolean
Readonly
avoidPortals avoidPortals : boolean
Readonly
avoidSun avoidSun : boolean
Readonly
avoidWater avoidWater : boolean
Readonly
canBreach canBreach : boolean
Readonly
canBreakDoors canBreakDoors : boolean
Readonly
canFloat canFloat : boolean
Readonly
canJump canJump : boolean
Readonly
canOpenDoors canOpenDoors : boolean
Readonly
canOpenIronDoors canOpenIronDoors : boolean
Readonly
canPassDoors canPassDoors : boolean
Readonly
canPathFromAir canPathFromAir : boolean
Readonly
canPathOverLava canPathOverLava : boolean
Readonly
canPathOverWater canPathOverWater : boolean
Readonly
canSink canSink : boolean
Readonly
canSwim canSwim : boolean
Readonly
canWalk canWalk : boolean
Readonly
canWalkInLava canWalkInLava : boolean
Readonly
isAmphibious isAmphibious : boolean
Readonly
typeId typeId : string
Static
Readonly
componentId componentId : "minecraft:navigation.walk" = 'minecraft:navigation.walk'
Allows this entity to generate paths by walking around and jumping up and down a block like regular mobs.
Example: navigationWalk.js