Script API - v1.21.0
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    Builds a simple player form with buttons that let the player take action.

    import { Player } from '@minecraft/server';
    import { ActionFormData, ActionFormResponse } from '@minecraft/server-ui';

    function askFavoriteMonth(player: Player) {
    const form = new ActionFormData()
    .title('Months')
    .body('Choose your favorite month!')
    .button('January')
    .button('February')
    .button('March')
    .button('April')
    .button('May');

    form.show(player).then((response: ActionFormResponse) => {
    if (response.selection === 3) {
    player.sendMessage('I like April too!');
    } else {
    player.sendMessage('Nah, April is the best.');
    }
    });
    }
    import { world } from "@minecraft/server";
    import { ActionFormData } from "@minecraft/server-ui";
    const form = new ActionFormData();
    form.title("Minigames");
    form.body("Choose the games");
    form.button("Spleef", "textures/items/diamond_shovel");
    form.button("Murder Mystery", "textures/items/iron_sword");
    form.button("Bedwars", "textures/minigames/bedwars.png");
    for (const player of world.getAllPlayers()) {
    form.show(player).then((response) => {
    if (response.canceled) {
    player.sendMessage("Canceled due to " + response.cancelationReason);
    }
    if (response.selection == 0) {
    player.sendMessage("You have selected Spleef");
    }
    if (response.selection == 1) {
    player.sendMessage("You have selected Murder Mystery");
    }
    if (response.selection == 2) {
    player.sendMessage("You have selected Bedwars");
    }
    return;
    }); // show player the form
    }
    Index

    Constructors

    Methods

    Constructors

    Methods

    • Parameters

      • player: Player

        Player to show this dialog to.

      Returns Promise<ActionFormResponse>

      Creates and shows this modal popup form. Returns asynchronously when the player confirms or cancels the dialog.

      This function can't be called in read-only mode.

      This function can throw errors.