Script API - v1.20.60
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    • Beta

      Parameters

      • testClassName: string

        Name of the class of tests this test should be a part of.

      • testName: string

        Name of this specific test.

      • testFunction: (arg: Test) => void

        Implementation of the test function.

      Returns RegistrationBuilder

      Returns a RegistrationBuilder object where additional options for this test can be specified via builder methods.

      Registers a new GameTest function. This GameTest will become available in Minecraft via /gametest run [testClassName]:[testName].

      This function can't be called in read-only mode.

      GameTest.register("ExampleTests", "alwaysFail", (test) => {
      test.fail("This test, runnable via '/gametest run ExampleTests:alwaysFail', will always fail");
      });
      gt.register("StarterTests", "simpleMobTest", (test: gt.Test) => {
      const attackerId = "fox";
      const victimId = "chicken";

      test.spawn(attackerId, { x: 5, y: 2, z: 5 });
      test.spawn(victimId, { x: 2, y: 2, z: 2 });

      test.assertEntityPresentInArea(victimId, true);

      test.succeedWhen(() => {
      test.assertEntityPresentInArea(victimId, false);
      });
      })
      .maxTicks(400)
      .structureName("gametests:mediumglass");