Type of item to create. See the @minecraft/vanilla-data.MinecraftItemTypes enumeration for a list of standard item types in Minecraft experiences.
Optional
amount: numberNumber of items to place in the stack, between 1-255. The provided value will be clamped to the item's maximum stack size. Note that certain items can only have one item in the stack.
Number of the items in the stack. Valid values range between 1-255. The provided value will be clamped to the item's maximum stack size.
This property can't be edited in read-only mode.
Readonly
isGets or sets whether the item is kept on death.
This property can't be edited in read-only mode.
Gets or sets the item's lock mode. The default value is
ItemLockMode.none
.
This property can't be edited in read-only mode.
Readonly
maxOptional
nameGiven name of this stack of items. The name tag is displayed
when hovering over the item. Setting the name tag to an
empty string or undefined
will remove the name tag.
This property can't be edited in read-only mode.
Readonly
typeReadonly
typeReturns a copy of this item stack.
Get the list of block types this item can break in Adventure mode.
This function can't be called in read-only mode.
Get the list of block types this item can be placed on in Adventure mode.
This function can't be called in read-only mode.
The identifier of the component (e.g., 'minecraft:food'). If no namespace prefix is specified, 'minecraft:' is assumed. Available component IDs can be found as part of the ItemComponentTypes enum.
Returns the component if it exists on the item stack, otherwise undefined.
ItemStack to check stacking compatability with.
True if the Item Stack is stackable with the itemStack passed in.
Optional
blockIdentifiers: string[]String list of block types that the item can destroy.
The list of block types this item can break in Adventure mode. The block names are displayed in the item's tooltip. Setting the value to undefined will clear the list.
This function can't be called in read-only mode.
Optional
blockIdentifiers: string[]String list of block types that the item can be placed on.
The list of block types this item can be placed on in Adventure mode. This is only applicable to block items. The block names are displayed in the item's tooltip. Setting the value to undefined will clear the list.
This function can't be called in read-only mode.
Optional
loreList: string[]List of lore lines. Each element in the list represents a new line. The maximum lore line count is 20. The maximum lore line length is 50 characters.
Sets the lore value - a secondary display string - for an ItemStack. The lore list is cleared if set to an empty string or undefined.
This function can't be called in read-only mode.
const diamondAwesomeSword = new mc.ItemStack(mc.MinecraftItemTypes.diamondSword, 1);
let players = mc.world.getAllPlayers();
diamondAwesomeSword.setLore(["§c§lDiamond Sword of Awesome§r", "+10 coolness", "§p+4 shiny§r"]);
// hover over/select the item in your inventory to see the lore.
const inventory = players[0].getComponent("inventory") as mc.EntityInventoryComponent;
inventory.container.setItem(0, diamondAwesomeSword);
let item = inventory.container.getItem(0);
if (item) {
let enchants = item.getComponent("minecraft:enchantments") as mc.ItemEnchantsComponent;
let knockbackEnchant = new mc.Enchantment("knockback", 3);
enchants.enchantments.addEnchantment(knockbackEnchant);
}
Defines a collection of items.