Beta
Defines the interactions with this entity for healing it.
Protected
Readonly
A set of filters for when these Healable items would apply.
This property can throw when used.
Determines if an item can be used regardless of the entity being at full health.
Static
Identifier of this component. Should always be minecraft:healable.
A set of items that can specifically heal this entity.
This function can't be called in read-only mode.
This function can throw errors.
Defines the interactions with this entity for healing it.