Script API - v1.19.70
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    Used to differentiate the component group of a variant of an entity from others. (e.g. ocelot, villager).

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    Constructors

    Properties

    Constructors

    Properties

    typeId: string

    Identifier of this component. Should always be minecraft:variant.

    value: number

    The identifier of the variant. By convention, 0 is the identifier of the base entity.

    This property can throw when used.

    componentId: "minecraft:variant" = 'minecraft:variant'

    Identifier of this component. Should always be minecraft:variant.