Script API - v1.19.70
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    Class EntityPushThroughComponentBeta

    Sets the distance through which the entity can push through.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Constructors

    Properties

    typeId: string

    Identifier of this component. Should always be minecraft:push_through.

    value: number

    The value of the entity's push-through, in blocks.

    componentId: "minecraft:push_through" = 'minecraft:push_through'

    Identifier of this component. Should always be minecraft:push_through.