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constructorBeta
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avoidTells the pathfinder to avoid blocks that cause damage when finding a path.
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avoidTells the pathfinder to avoid portals (like nether portals) when finding a path.
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avoidWhether or not the pathfinder should avoid tiles that are exposed to the sun when creating paths.
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avoidTells the pathfinder to avoid water when creating a path.
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canTells the pathfinder whether or not it can jump out of water (like a dolphin).
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canTells the pathfinder that it can path through a closed door and break it.
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canTells the pathfinder whether or not it can float.
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canTells the pathfinder whether or not it can jump up blocks.
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canTells the pathfinder that it can path through a closed door assuming the AI will open the door.
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canTells the pathfinder that it can path through a closed iron door assuming the AI will open the door.
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canWhether a path can be created through a door.
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canTells the pathfinder that it can start pathing when in the air.
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canTells the pathfinder whether or not it can travel on the surface of the lava.
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canTells the pathfinder whether or not it can travel on the surface of the water.
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canTells the pathfinder whether or not it will be pulled down by gravity while in water.
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canTells the pathfinder whether or not it can path anywhere through water and plays swimming animation along that path.
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canTells the pathfinder whether or not it can walk on the ground outside water.
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canTells the pathfinder whether or not it can travel in lava like walking on ground.
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isTells the pathfinder whether or not it can walk on the ground or go underwater.
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typeIdentifier of this component. Should always be minecraft:navigation.swim.
Static
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componentIdentifier of this component. Should always be minecraft:navigation.swim.
Allows this entity to generate paths by walking around and jumping up and down a block like regular mobs.