Script API - v1.19.70
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    Class EntityMovementGlideComponentBeta

    When added, this movement control allows the mob to glide.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    maxTurn: number

    The maximum number in degrees the mob can turn per tick.

    This property can throw when used.

    speedWhenTurning: number

    Speed in effect when the entity is turning.

    This property can throw when used.

    startSpeed: number

    Start speed during a glide.

    This property can throw when used.

    typeId: string

    Identifier of this component. Should always be minecraft:movement.glide.

    componentId: "minecraft:movement.glide" = 'minecraft:movement.glide'

    Identifier of this component. Should always be minecraft:movement.glide.