Script API - v1.19.70
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    Class EntityMarkVariantComponentBeta

    Additional variant value. Can be used to further differentiate variants.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Constructors

    Properties

    typeId: string

    Identifier of this component. Should always be minecraft:mark_variant.

    value: number

    The identifier of the variant. By convention, 0 is the identifier of the base entity.

    componentId: "minecraft:mark_variant" = 'minecraft:mark_variant'

    Identifier of this component. Should always be minecraft:mark_variant.