Script API - v1.19.70
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    Defines the interactions with this entity for healing it.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    filters: FilterGroup

    A set of filters for when these Healable items would apply.

    This property can throw when used.

    forceUse: boolean

    Determines if an item can be used regardless of the entity being at full health.

    This property can throw when used.

    typeId: string

    Identifier of this component. Should always be minecraft:healable.

    componentId: "minecraft:healable" = 'minecraft:healable'

    Identifier of this component. Should always be minecraft:healable.

    Methods