Script API - v1.19.70
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    Class EntityFrictionModifierComponentBeta

    Defines how much friction affects this entity.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Constructors

    Properties

    typeId: string

    Identifier of this component. Should always be minecraft:friction_modifier.

    value: number

    The higher the number, the more the friction affects this entity. A value of 1.0 means regular friction, while 2.0 means twice as much.

    componentId: "minecraft:friction_modifier" = 'minecraft:friction_modifier'

    Identifier of this component. Should always be minecraft:friction_modifier.