Script API - v1.19.70
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    Class EntityCanPowerJumpComponentBeta

    When added, this component signifies that the entity can power jump like the horse does within Minecraft.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    Constructors

    Properties

    typeId: string

    Identifier of this component. Should always be minecraft:can_power_jump.

    componentId: "minecraft:can_power_jump" = 'minecraft:can_power_jump'

    Identifier of this component. Should always be minecraft:can_power_jump.