Script API - v1.19.70
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    Represents a slot within a broader container (e.g., entity inventory.)

    Index

    Constructors

    Properties

    amount: number

    Number of the items in the stack. Valid values range between 1-255. The provided value will be clamped to the item's maximum stack size.

    Throws if the value is outside the range of 1-255.

    data: number
    isStackable: boolean

    Returns whether the item is stackable. An item is considered stackable if the item's maximum stack size is greater than 1 and the item does not contain any custom data or properties.

    Throws if the slot's container is invalid.

    isValid: boolean
    keepOnDeath: boolean

    Gets or sets whether the item is kept on death.

    Throws if the slot's container is invalid.

    lockMode: ItemLockMode

    Gets or sets the item's lock mode. The default value is ItemLockMode.none.

    Throws if the slot's container is invalid.

    maxAmount: number

    The maximum stack size. This value varies depending on the type of item. For example, torches have a maximum stack size of 64, while eggs have a maximum stack size of 16.

    Throws if the slot's container is invalid.

    nameTag?: string

    Given name of this stack of items. The name tag is displayed when hovering over the item. Setting the name tag to an empty string or undefined will remove the name tag.

    Throws if the slot's container is invalid. Also throws if the length exceeds 255 characters.

    type: ItemType

    The type of the item.

    Throws if the slot's container is invalid.

    typeId?: string

    Identifier of the type of items for the stack. If a namespace is not specified, 'minecraft:' is assumed. Examples include 'wheat' or 'apple'.

    Throws if the slot's container is invalid.

    Methods

    • Beta

      Returns ItemStack

      Creates an exact copy of the item stack, including any custom data or properties.

      Throws if the slot's container is invalid.

    • Beta

      Returns string[]

      An array of lore strings. If the item does not have lore, returns an empty array.

      Returns the lore value - a secondary display string - for an ItemStack.

      Throws if the slot's container is invalid.

    • Beta

      Parameters

      Returns boolean

      Returns whether this item stack can be stacked with the given itemStack. This is determined by comparing the item type and any custom data and properties associated with the item stacks. The amount of each item stack is not taken into consideration.

      Throws if the slot's container is invalid.

    • Beta

      Parameters

      • OptionalblockIdentifiers: string[]

      Returns void

      The list of block types this item can break in Adventure mode. The block names are displayed in the item's tooltip. Setting the value to undefined will clear the list.

      Throws if the slot's container is invalid. Also throws if any of the provided block identifiers are invalid.

    • Beta

      Parameters

      • OptionalblockIdentifiers: string[]

      Returns void

      The list of block types this item can be placed on in Adventure mode. This is only applicable to block items. The block names are displayed in the item's tooltip. Setting the value to undefined will clear the list.

      Throws if the slot's container is invalid. Also throws if any of the provided block identifiers are invalid.

    • Beta

      Parameters

      Returns void

    • Beta

      Parameters

      • OptionalloreList: string[]

      Returns void

      Sets the lore value - a secondary display string - for an ItemStack.

      Throws if the slot's container is invalid.